Prototype 37 - Glitch Garden
Glitch Garden is a game prototype I built while following along with GameDevTV’s Complete C# Unity Game Developer 3D course on Udemy. The core gameplay loop is:
- Use your resources to buy defenders (cactus, trophy, gnome, or tombstone)
- Place defenders to prevent attackers from reaching the left-side of the screen
- Stop enough defenders to progress to the next level
Play the game in your browser here.
View my GitHub repo here.